Are we talking grass textures or 2D object grasses?
Finished Courses - Main: Amedal (fictional), Nine Bridges (real)
Other: Austin, Sheshan, Kauri Cliffs, Le Golf Nat. Updates: Whirlpool, Royal Lytham, Royal St George's, Chicago, Chambers Bay, Munchen Nord E
Working on: 2 fictional courses + a couple things...
I might have something, but I dont feel like I know exactly what you have in mind. Could you help us understand what aspect in particular about the grasses you've already used on other courses that you dont feel are suitable enough for these dune grasses you're thinking of? I feel like a lot of different grass objects could probably be suitable if colour edited the right way. I was very surprised, for example, how effective it still was to use just one single grass object on Royal St George's, where I wanted to keep it simple.
Finished Courses - Main: Amedal (fictional), Nine Bridges (real)
Other: Austin, Sheshan, Kauri Cliffs, Le Golf Nat. Updates: Whirlpool, Royal Lytham, Royal St George's, Chicago, Chambers Bay, Munchen Nord E
Working on: 2 fictional courses + a couple things...
sagevanni wrote: ↑September 9th, 2021, 6:50 am
Sorry..............2D object.
Sage.....
If you're looking for the big thick clumps of unplayable type dune grasses, like what's used at St Andrews, the 2001 planting set has quite a bit of it.
Hope that helps,
Dan
Completed Courses
Real Courses: The National Golf Club of Kansas City - Wakonda Club - Coeur d'Alene Resort Course
Fictitious Courses: Northern Lakes - Golfcom Tees
Southern Oaks - Hometown 9 hole real course with a fictitious back 9 added