Kingsley Club, Mi. Beta

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Ian Wells
Posts: 694
Joined: August 27th, 2019, 3:02 am

Kingsley Club, Mi. Beta

Post by Ian Wells »

Gentlemen,
I have just asked Andy to add the beta version of Kingsley Club to the course database. Thank you Andy.

Kingsley Club was designed by Mike DeVries and opened in 2001. The course is located south of Traverse City, Michigan, United States of America. The course is a private course with a par of 71 with the gold tees stretching 6929 yards.

Please add any comments or faults that you may find to this post.

(It is my opinion that the course is better played with normal or difficult pin locations.)

Ian Wells


Acknowledgements:

Mike DeVries for his design.
Kingsley Club website, https://www.kingsleyclub.com/club/scrip ... F&CID=1026
Linkster for providing the DEM download., without which this rendition could not have been built.
Lez Marwick and/or McCoist for supplying the majority of grass textures used (I am responsible for changing the texture tones)
Lez Marwick for the invaluable video tutorial.
Daniel for his flowers and plants.
The vast majority of trees used on this course were purchased in 2023.
Golfadelphia web site, Kingsley Club – https://golfadelphia.com/2024/06/07/kingsley-club/
Golf Course Gurus web site, Kingsley Club (Kingsley, Michigan) https://golfcoursegurus.com/reviews/kingsley-club/
Sketchup Textures, free textures library for 3D CG artists (sketchuptextureclub.com) for providing the textures that I used which didn't come from Lez's package.
dwg
Posts: 273
Joined: July 26th, 2024, 5:59 am
Location: Australia

Re: Kingsley Club, Mi. Beta

Post by dwg »

I've played a few rounds, looks quite good, nothing is jumping out at me.

The course has an interesting feel about it, I cannot put my finger on it.

I've played on three configurations, Windows + Nvidia, Windows + Intel + Wrapper, Linux + Intel + Wine, all without any problem.

I've noticed that the shadow file takes a while to build and is quite large.

Des
Ian Wells
Posts: 694
Joined: August 27th, 2019, 3:02 am

Re: Kingsley Club, Mi. Beta

Post by Ian Wells »

Des,
I forgot to mention that the shadow file takes 4-5 minutes to generate. :whistle:
I left some wooded areas in so as to maintain a square plot, which isn't necessary, but the shadow file is only generated once.
The course has an interesting feel about it,
That comment put a smile on my face, thank you.

Ian
Luenz
Posts: 46
Joined: March 5th, 2022, 11:13 pm

Re: Kingsley Club, Mi. Beta

Post by Luenz »

Hi,

had some practice Rounds.

On Hole 8 in the Background right or better on Hole 9 in Background left there is a single Tree with a very thin trunk.
I think the tree is maybe a little bit to big and looks like he is flying because of the thin trunk.
Perhaps using another Tree there.


The Shadow file took very long.

No other issues. Many thanks for the invested time.

Derek
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bear2016
Posts: 106
Joined: February 16th, 2020, 5:45 am
Location: Illinois
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Re: Kingsley Club, Mi. Beta

Post by bear2016 »

i've played kingsley haven't had any issues with it. Great looking course as always Ian.

Luenz i wouldn't worry about the shadow file its a 0ne time deal to download.

Barry
linkster
Posts: 140
Joined: June 13th, 2022, 1:12 am

Re: Kingsley Club, Mi. Beta

Post by linkster »

The time needed to generate the shadow file is excessive for me.

How many 2d objects are planted on the course? Rule of thumb I use is to keep it at 1 or 2 million max.

Do the grasses have a top view? This is likely the issue. The trick to getting rid of top views is to add a new grass to the object type and then with the top view empty, click the apply to all objects of this type. If your grasses are a separate type then this fix will work. You will have to select all of each grass and then click the update current selected images.

Great job on the planting with all the custom trees, bushes, and grasses. This course is a keeper on my computer. :thumbup:
Ian Wells
Posts: 694
Joined: August 27th, 2019, 3:02 am

Re: Kingsley Club, Mi. Beta

Post by Ian Wells »

Barry
Thank you.

Derek
Thank you.
I (now) see the tree and I will adjust that for the final release. Well spotted.

Linkster
How many 2d objects are planted on the course?
7.7 million :ill: :scared:
The vast majority of those are grasses and they do not have shadows, but I don't see a problem because as Barry said " its a 0ne time deal to download" and it's only 5 minutes. :whistle: I will pluck out some of the trees where it will won't be noticed.
I'm happy it's a keeper for you.
Once more a big thank you for all your work in order to give me the course download and the green details. :tiphat:

Ian
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Andy
Site Admin
Posts: 421
Joined: August 22nd, 2019, 3:05 pm
Location: Winchcombe

Re: Kingsley Club, Mi. Beta

Post by Andy »

Ian,

Although the time taken to generate the shadow file must be some sort of record :bookh: ,it is as you say, a one off occurrence.

Might I suggest that when you upload the final, you preface the course notes with a warning about this issue?

Andy
Ian Wells
Posts: 694
Joined: August 27th, 2019, 3:02 am

Re: Kingsley Club, Mi. Beta

Post by Ian Wells »

Andy,
Thank you for the advice and I will certainly add it to the course notes.
As always, thank you for uploading the course.
Ian
dwg
Posts: 273
Joined: July 26th, 2024, 5:59 am
Location: Australia

Re: Kingsley Club, Mi. Beta

Post by dwg »

I've played a few rounds on the final version, no problems here.
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