Sounds good to me......................I'll make contact with Linkster about the lidar data.
Sage......

Never really thought before about how many hours Ian. It's interesting, I might log 'em next time. I estimate that Mauna Kea was about 600 hours. But, given I already had 13 holes of a non-Lidar version of MK completed (but then abandoned), I reckon you have to add in another minimum 400 hours for total project time.
Firstly, I would NEVER design another course without one of your DEMs. But, the many fine details you need to add that I believe make a course stand out by catching the eye of the player at every possible vantage point is, by far, the most time-consuming part of design for me. The time and effort taken to do that is no different whether it's a 1M DEM or having no DEM at all.linkster wrote: ↑January 19th, 2024, 6:43 pm I had to generate the raster DEM in Cloud Compare first before doing the work in QGIS so this import took about 4 hours to complete which is a little longer than usual. Hi-res DEM's can produce some awesome course accuracy but there is still a lot of time necessary to "complete" the course for game play. If I do a lower vert count DEM the course can be produced much faster but at the cost of accuracy. Simply going to a 5m DEM is 2.77 times less verts and greatly speeds up the terrain process of finishing a course but there is a noticeable loss in accuracy. I would be interested in what everyone thinks is the best balance between accuracy and completion speed.
Colin, I didn't know that. You should have released it anyway!Colin Jones wrote: ↑January 19th, 2024, 5:48 pmNever really thought before about how many hours Ian. It's interesting, I might log 'em next time. I estimate that Mauna Kea was about 600 hours. But, given I already had 13 holes of a non-Lidar version of MK completed (but then abandoned), I reckon you have to add in another minimum 400 hours for total project time.
1,000+ hours - what was I thinking?!![]()
How much time do you think having a Lidar DEM saves you?
Story - My second course after Redstone was TPC Louisiana. It was early days so I reckon at least 800 hours as I was nearing the end of it. Lo and behold, our very own Glenn Braden then releases his latest course - TPC Louisiana! I was beyond horrified. Glenn doesn't know of this (until he reads this post!) :![]()
All those hundreds of hours just wasted.............
When I built my first real course, Wade Hampton, I used both Goggle Earth and contour maps from USGS(?) and it took me an age (closer to 2000 hours -, I estimate), but seeing a 3D course emerge from a flat plot was immensely pleasurable and gave me a real feeling of achievement.How much time do you think having a Lidar DEM saves you?