Welcome. This is a basic tutorial for the creation of a golf course from start to finish outlining what I consider is the best way of achieving your goal, which for most of us is to release our ideas in the form of a fun and playable golf course. The learning curve with the Course Designer is a very large one and there will be unavoidable pit falls along the way, it’s not perfect but it is the best there is. What I will try to outline here hopefully will assist you along the learning curve, help you to avoid a lot of the pit falls and with a little luck and a lot of hard work get you somewhere near to producing the course you have in your mind…..
This tutorial will follow the progress of a fictional course, simply because a fictional course is a lot easier to produce than a real one.
There aims to be at least 7 holes in the total tutorial, 3 par 3s..... short, medium, and long... 3 par 4s in the same categories and probably 2 par 5s one reachable and one true 3 shotter to the green....
These will be made available as an ongoing release of word documents with images to help detail the design tutorial.
Paul Seaman
Part One
Part One covers the following :
1/. Setting up the APCD
2/. Basic Terraining and Hole Layout.
3/. Drawing in the different shapes for the hole.
4/. Terrain Painting
5/. The Green complex
6/. Sculpting the green and the immediate area around it
Part One (28mb) : Download Here
Part Two
Part Two covers the following :
1/. Designing a short par 3
2/. Basic 3D work and mapping
Part Two (21mb) : Download Here
Part Three
Part Three covers the following :
1/. Designing a short par 5
2/. Basic Bunker work
Part Three (11mb) : Download Here
Advanced Designing One
Simple 3D & Blending covers the following :
1/. Sculpted Bunkers
2/. Mapping & Blending
Simple 3D & Blending (4mb) : Download Here
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Creating a Course, step by step by Paul Seaman
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