Could anyone please help with one final beta test of my latest changes before I upload the final this upcoming weekend? Normally I wouldnt bother this extra test but I have done a complete replanting, with more areas for planted grasses, plus the grasses are showing up from further away now... so an extra test to make certain it runs fine not only for me but for others as well feels appropriate. (Any users with somewhat low-end systems would be extra appreciated). Opinions on the new grasses and tree planting are welcome as well of course, I tried to make the grasses pretty much like v0.91 but they're probably a little different, and the trees (left of 18th and behind 4th) look different now since I used my own planting set for convenience, they're perhaps a little greener than I would like but I think its fine.
Here is the Download link to v0.92 (if you try it please let me know here or in PM or over email whether you experienced any slow loading times or crashes. Thoughts on other aspects aside from the planting are naturally fine too.)
https://www.dropbox.com/s/2778dtj03wyht ... h.CRZ?dl=0
-feel free to skip the rest of this message-
Other changes since 0.91 (just in case anyone is curious):
-Green contours changed a little bit on most holes, sometimes to match subtle breaks seen in the real Open and other times because some green areas in 0.91 turned out a little flatter than I had intended, in my haste to make it available before the Open. Most notably, 5th green had its characteristics significantly intensified, and 8th and 9th were modified locally to allow for one new pin position seen in the real open each.
-Pins added for 18 on each hole, some previous pins here and there were subtly moved, and a rare couple ones moved longer distances.
-Pin difficulty settings added.
-By the way here are the 2021 Open pin positions (a couple ones on day 2 Im not 100% sure about):
Day 1: 14 14 6 6 16 15 0 12 1 10 0 4 16 10 9 0 5 0
Day 2: 13 0 2 11 12 1 15 10 2 7 2 6 2 3 2 1 12 1
Day 3: 0 2 9 10 9 5 1 8 3 6 17 1 5 4 12 11 7 14
Day 4: 3 3 4 5 2 2 3 15 17 13 3 3 1 0 5 3 1 3
-Bunkers in the middle of fairways had their rings of rough turned into fairway, to make them swallow golf balls a little more easily like in real life, "Bjorn's bunker" on 16th turned into one of these as well.
-New back teebox on 13th, wayyy to the rightside, with a significantly different angle. Pretty sure the pros played from it all days, at least the first two.
-Moved rightside fairway bunker on 7th, that teeshot should be more authentic (and challenging) now.
-Changed some elevations here and there to better match views from certain tees and fairways with those seen in the Open.
-Removed more of the aiming poles that didnt seem necessary. There were a couple ones I was on the fence about leaving as they were... but decided to remove in the end, since the teeshots werent fully blind, and because there was no good way to position the poles so that they showed the correct line from all tees. The only ones remaining are on 4th, 7th and 8th.
-Made the "jaggy" beach blend in better with grass and panorama.
-New splash screen
-Out of Bounds moved a little bit in a couple spots.
-(As mentioned, complete replanting.)
Been thoroughly enjoying watching the Open and playing along on v0.91 on pmgolf's LSPN World Tour

I gotta say - nothing else makes you learn how to play a linksland course - and to love linksland golf - as much as spending a few intensive days studying and trying to recreate green contours for an Open course!!

I actually used to not really see the charm at all in linksland golf or courses, but slowly and steadily I've gotten to a point where I feel like Im starting to really love the style

Wish I had watched Portrush last Open, judging by how highly people speak of it.
P.S. appreciate it Weeler

and I love the sky recommendations (even though I tend to be too lazy to bother selecting specific ones)