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TPC Sugarloaf (Stables and Meadows)

Posted: November 22nd, 2024, 6:35 am
by Ian Wells
Gentlemen,

I have asked Andy to upload the Beta version of TPC Sugarloaf (Stables and Meadows).

TPC Sugarloaf is a private 27 hole golf club, located north east of Atlanta, in Duluth, Georgia. The course was built in 1997 and was the first course designed by Greg Norman.

The three 9-hole courses are called Stables, Meadows and Pines, with the championship course made up of Stables and Meadows which provides a par 72 running to 7322 yards.

I welcome all and any comments.

Over the coming weeks after receiving any comments, I plan to complete two further courses:

1. TPC Sugarloaf (Pines and Stables).
2. TPC Sugarloaf (Select). My selection of 18 holes from the three courses.


Thank you for your time,
Ian
TPC SugarloafS3.jpg
TPC SugarloafS3.jpg (1.43 MiB) Viewed 8140 times
TPC Sugarloaf S6.jpg
TPC Sugarloaf S6.jpg (1.35 MiB) Viewed 8140 times
TPV Sugarloaf S9.jpg
TPV Sugarloaf S9.jpg (1.61 MiB) Viewed 8140 times
TPC Sugarloaf M2.jpg
TPC Sugarloaf M2.jpg (1.28 MiB) Viewed 8140 times
TPC Sugarloaf M9.jpg
TPC Sugarloaf M9.jpg (1.16 MiB) Viewed 8140 times


Acknowledgements:
  • Greg Norman for his design.
  • Linkster for providing the DEM download of the course and for the green contour details.
  • Lez Marwick and/or McCoist for supplying the majority of grass textures used (I am responsible for changing the texture tones)
  • Lez Marwick for his invaluable video tutorial.
  • Daniel for his trees and plants (the vast majority of trees are newly purchased.)
  • Sage for supplying me with pot bunker textures to modify.
  • Adelade for his ideas on mapping pot bunker walls which he made in one of his posts on the forum.
  • Sketchup Textures, free textures library for 3D CG artists (sketchuptextureclub.com) for providing the textures that I used which didn't come from Lez's package.
References:

Golf Course, Duluth, Georgia | Private Golf Club | TPC Sugarloaf

Prismm Virtual Catalog

Prismm Virtual Catalog

Sketchup Textures, free textures library for 3D CG artists

Re: TPC Sugarloaf (Stables and Meadows)

Posted: November 22nd, 2024, 11:24 am
by sagevanni
Beautiful....!!!!!!!!!!!!! Wonderful work..!!! :clapping:

Sage...... :cheers1:

Re: TPC Sugarloaf (Stables and Meadows)

Posted: November 22nd, 2024, 12:51 pm
by pmgolf
Looks great, Ian!

Pete

Re: TPC Sugarloaf (Stables and Meadows)

Posted: November 22nd, 2024, 6:05 pm
by braden1308
Very nice looking Ian!!!

Re: TPC Sugarloaf (Stables and Meadows)

Posted: November 22nd, 2024, 6:52 pm
by Weeler
I'll just echo the compliments above. Looks like another great course from you, and I'll be downloading the beta and playing a round soon !

Ron

Re: TPC Sugarloaf (Stables and Meadows)

Posted: November 22nd, 2024, 7:00 pm
by ChuckH
Played a quick round. Great looking course. Plays quick and smooth. Thanks for making. Gotta play some more rounds.
Noticed there are no hole handicaps.
Chcuk

Re: TPC Sugarloaf (Stables and Meadows)

Posted: November 23rd, 2024, 12:04 am
by Guitarzan
Looks great! I remember playing GBC and Tiger Woods 2001 versions of this course and I never saw it for Links until now. Thanks for this! :thumbup:

Re: TPC Sugarloaf (Stables and Meadows)

Posted: November 23rd, 2024, 12:36 am
by AGLZZ
Awesome Course.Another great Ian course

Re: TPC Sugarloaf (Stables and Meadows)

Posted: November 23rd, 2024, 3:45 am
by Ian Wells
Gentlemen,
Thank you for your comments.
I hope you enjoy playing the course.
Ian

Re: TPC Sugarloaf (Stables and Meadows)

Posted: November 23rd, 2024, 8:24 am
by Adelade
Nice, kinda crazy how this is your third wonderful course of such high quality in 2024, and this one is even 27 holes.

I only found one potential problem - there is a lot of non-flat reflective water with the creeks, I did see some minor oddity reflections (because I went looking for them), for example the reflection of the soil edge showing up in weird spots on for example hole 3 by the green, but Im not saying it is necessarily an issue that needs to be fixed, it might look good enough from most common gameplay angles, and personally I kind of like seeing reflective water whenever it is possible to have it. I think some non-reflective water textures look good but others dont, and Im sure opinions on that vary greatly from person to person. There is some risk that the non-flat reflective water causes crashes or other instability in some places as we have seen on other courses, but I tried to move around and see a lot of different angles on the 3rd green to see if I could get the game to crash or something, but I didnt find any such spot. I didnt test the green analyzer.