Tobacco Road Golf Course

Announce and discuss forthcoming and recent course releases or request beta help from members.
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sagevanni
Posts: 1172
Joined: August 27th, 2019, 6:21 am
Location: Somewhere on flat earth

Re: Tobacco Road Golf Course

Post by sagevanni »

Hi Glenn,

It was VERY tedious work having to go multiple step by step to get things done on my machine. And we all know how much I HATE planting real courses. I got lucky on this one since it's very rugged planting. No beautiful planter box planting here.

Glad everyone likes it........... :smile:

Sage...... :cheers1:
If there is one thing ................ummmmmmmm.......I can't remember.
Ian Wells
Posts: 574
Joined: August 27th, 2019, 3:02 am

Re: Tobacco Road Golf Course

Post by Ian Wells »

by OllieW » Fri Jul 21, 2023 7:41 pm

Honestly Sage, how do you make so many courses while making them all look so incredible?!
Well? We all want to know the answer. :smile:

Great work, as always. :cheers1:

Ian
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sagevanni
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Joined: August 27th, 2019, 6:21 am
Location: Somewhere on flat earth

Re: Tobacco Road Golf Course

Post by sagevanni »

All I can say is I strive for realism.................I try to get better with each course........sometimes I make it, sometimes I don't.
I'm gonna try planting Oak Quarry next.

Sage...... :cheers1:
If there is one thing ................ummmmmmmm.......I can't remember.
morvio100
Posts: 329
Joined: April 6th, 2022, 11:02 am

Re: Tobacco Road Golf Course

Post by morvio100 »

There are so few experienced and dedicated designers now...Sage is definitely one...Great work Sage :clapping: ..I would imagine using the APCD is very challenging in todays day and age...it is a cumbersome tool/that offer great possibilities but also many many limitations at the same time..... and I imagine recreating/creating a captivating visually appealing "2d environment with such an outdated tool is very disheartening but challenging at the same time...i think the level of quality the old master designers achieved is remarkable ...the modern committed designers like Sage/Glen and Adelade and probably many others deserve much praise...its uplifting to see on old classic game such as Links2k3 still leading the pack in regards physics...probably as much as clear indication of the lack off good physic game coders in the modern gaming area...
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FOOOOORE!
Posts: 475
Joined: February 9th, 2020, 10:05 am

Re: Tobacco Road Golf Course

Post by FOOOOORE! »

Jimbo wrote: February 21st, 2023, 7:20 pm I'm thinking that they might want to think of a new name..😉
Nick O' Time Golf Course?
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FOOOOORE!
Posts: 475
Joined: February 9th, 2020, 10:05 am

Re: Tobacco Road Golf Course

Post by FOOOOORE! »

Good to see you back, Serge. I think I know exactly how it must feel; you're really good at something, then you tell yourself "Nah, I'm not doing that anymore", and then a few weeks later..."Dammit! I was GOOD at that!" :laugh:
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Duck Hook
Posts: 396
Joined: August 26th, 2019, 10:49 pm
Location: Knee deep in Dust - Australia

Re: Tobacco Road Golf Course

Post by Duck Hook »

Outstanding job mate !

The 14th is a thing of beauty. Such a great hole.

:cheers1:
T
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sagevanni
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Joined: August 27th, 2019, 6:21 am
Location: Somewhere on flat earth

Re: Tobacco Road Golf Course

Post by sagevanni »

Thanks everyone.....!!!!!!

Sage....... :cheers1:
If there is one thing ................ummmmmmmm.......I can't remember.
fiver
Posts: 105
Joined: September 24th, 2019, 2:17 pm

Re: Tobacco Road Golf Course

Post by fiver »

Sage,

What did I tell you. Everybody will love this course. :clapping: :clapping: :clapping: :clapping: Great job Picaso :cheers1:
ChuckH
Posts: 161
Joined: July 23rd, 2020, 4:48 pm

Re: Tobacco Road Golf Course

Post by ChuckH »

Beautiful redition. Thanks Sage :thumbup:
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