Re: Valderama texture remodel
Posted: April 10th, 2022, 11:19 am
I did want to update John Aherne's Valderrama a while back, but I no longer feel the need to do it since Pete's recent update already sorted out the main points that I used to have in mind for John Aherne's old version (mainly more/better pin options). As Gene mentioned, the term "textures" - technically within APCD designing lingo - is normally applied only to ground surfaces, which might have caused some slight confusion about the original post. I agree that - if anything further was to be updated for the course - tree objects would be a good thing to improve. However, unfortunately, there is no convenient way to upgrade the look of the trees without a relatively large amount of APCD work, so even if it is a good suggestion, it doesnt feel worth the time investment unless whoever was to perform it was really dedicated to it. It is by no means undoable, just not a simple little thing to update (upgrading all ground textures on any single course probably takes like 100 times less work than upgrading all trees on a real course like this one where their placement is pretty important). I dont think the old trees are that bad, so it is not worth it for me, so even if I were to get in contact with John Aherne at this point, I am no longer interested in making an update of this course. There are a few other - though locked - courses by John Aherne that I would be very interested in updating... but I dont have much hope for him showing up, having unlocked versions of them laying around, and also being willing to share them.