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Re: Pinehurst No 2 Alpha(ish)

Posted: June 16th, 2024, 12:01 pm
by GoBucks
Adelade wrote: June 15th, 2024, 8:08 pm Some people are going to think you are serious Morvio...
Not if they've read any of his previous posts.

Re: Pinehurst No 2 Alpha(ish)

Posted: June 16th, 2024, 5:08 pm
by morvio100
hahahaha....that made me laugh load Gobucks.... :rofl:

Re: Pinehurst No 2 Alpha(ish)

Posted: June 17th, 2024, 7:13 am
by Jimbo
Given the significance of the course this year will there be tournament objects and lotsa fans?
Just wondering... :whistle:

Re: Pinehurst No 2 Alpha(ish)

Posted: June 17th, 2024, 7:32 am
by Jimbo
Oops-never mind the clubhouse... :thumbup:

Re: Pinehurst No 2 Alpha(ish)

Posted: June 22nd, 2024, 1:34 am
by linkster
Try this fix to see if the rough properties stay the same for the game settings and course settings (remember the extra fairway roll):

https://drive.google.com/drive/folders/ ... sp=sharing

It appears that the Deep Grass properties stay the same when switching between game settings and course settings. I copied the values for the Rough properties and wrote them into the Deep Grass category within APCD.exe. I switched the texture categories in the course to Deep Grass but they now behave the same as Rough did. At a glance with limited testing by me this seems to be a fix for the rough under course settings.

If this fix holds up to the scrutiny of other testers I'll also fix Augusta the same way.