Glad you like the idea.
I try to pitch ideas that I think would improve software, add to the capability or make it more complete. That is also partly why I suggested long sleeves and adding a more solid golfer for each of the base models, adds to the clothing options and gives 2 builds for each golfer/hat style, which I think should mean that everyone can find a base model suitable amongst the selections that AniFactory has.
Des
Coming Soon!!! AniFactory
Re: Coming Soon!!! AniFactory
While I remember, if you have not already changed it, the PDF says .ma file should be changed to .skl file
Re: Coming Soon!!! AniFactory
Something else for the PDF
With the Jogger and Shorts models, clarify what hats can be used, or if they are nohat models.
The PDF also says with a visor hat to use a regular hat texture, but there are visor hat textures. I suspect you could use either.
Des
With the Jogger and Shorts models, clarify what hats can be used, or if they are nohat models.
The PDF also says with a visor hat to use a regular hat texture, but there are visor hat textures. I suspect you could use either.
Des
Re: Coming Soon!!! AniFactory
I believe there is a problem with some of the textures intended for left handed golfers.
The main logo has been mirror reversed, so show correctly but any logos on the side of the hat have not so show as reversed in the game.
As I am left handed I tend to pick up any left handed related issues.
I've worked out how to fix it. Open the R.H. golfer hat texture in an image editor, flip it horizontally and save it over the top of the one presently there for the L.H. golfer.
The main logo has been mirror reversed, so show correctly but any logos on the side of the hat have not so show as reversed in the game.
As I am left handed I tend to pick up any left handed related issues.
I've worked out how to fix it. Open the R.H. golfer hat texture in an image editor, flip it horizontally and save it over the top of the one presently there for the L.H. golfer.
Re: Coming Soon!!! AniFactory
JC,
Just wondering if there has been any progress?
I do have a question, perhaps a bit of a left field one.
I am looking to see if I can make some of the shirts suitable for lefties like me. I believe I will need to do some flipping and that is fine. In looking at the shirt textures, I can see the texture is in three parts, the front is on the left, the back in the middle, and the sleeve on the right.
I was originally thinking the front and back would both be the same size but I reckon my thinking is wrong on that and the front is bigger.
The vertical dimension is clearly 512 pixels and the total horizontal dimension 1024, but I am beginning to think the front is more like 470 x 512 the back 336 x 512 and the sleeve 218 x 512. I have software that can set the selection area to a pixel size.
Would you know what the dimensions are?
Thanks
Des
Just wondering if there has been any progress?
I do have a question, perhaps a bit of a left field one.
I am looking to see if I can make some of the shirts suitable for lefties like me. I believe I will need to do some flipping and that is fine. In looking at the shirt textures, I can see the texture is in three parts, the front is on the left, the back in the middle, and the sleeve on the right.
I was originally thinking the front and back would both be the same size but I reckon my thinking is wrong on that and the front is bigger.
The vertical dimension is clearly 512 pixels and the total horizontal dimension 1024, but I am beginning to think the front is more like 470 x 512 the back 336 x 512 and the sleeve 218 x 512. I have software that can set the selection area to a pixel size.
Would you know what the dimensions are?
Thanks
Des