Search found 72 matches

by Colin Jones
February 3rd, 2022, 9:36 pm
Forum: Designers Corner
Topic: Too many textures created crash in game.
Replies: 12
Views: 4817

Re: Too many textures created crash in game.

Each green has to be completely enclosed by at least one single solid (non-blend, non-rough) texture. In most designs, this will be the fringe. But if the designer has used a series of consecutive seam blends (only) moving outwards from the green - then this will cause the crash, with the "too ...
by Colin Jones
January 29th, 2021, 10:03 pm
Forum: Designers Corner
Topic: How to import a detailed contour map into APCD
Replies: 13
Views: 6596

How to import a detailed contour map into APCD

A few years ago, I abandoned my re-creation of Mauna Kea because half-way through I realized the elevations were all wrong and couldn't be fixed without alot of re-work. I could have bluffed it because most players probably wouldn't have even noticed it. But the result would not have been the totall...