Search found 72 matches
- February 3rd, 2022, 9:36 pm
- Forum: Designers Corner
- Topic: Too many textures created crash in game.
- Replies: 12
- Views: 4817
Re: Too many textures created crash in game.
Each green has to be completely enclosed by at least one single solid (non-blend, non-rough) texture. In most designs, this will be the fringe. But if the designer has used a series of consecutive seam blends (only) moving outwards from the green - then this will cause the crash, with the "too ...
- January 29th, 2021, 10:03 pm
- Forum: Designers Corner
- Topic: How to import a detailed contour map into APCD
- Replies: 13
- Views: 6596
How to import a detailed contour map into APCD
A few years ago, I abandoned my re-creation of Mauna Kea because half-way through I realized the elevations were all wrong and couldn't be fixed without alot of re-work. I could have bluffed it because most players probably wouldn't have even noticed it. But the result would not have been the totall...