Search found 347 matches
- April 11th, 2026, 10:22 am
- Forum: Playing Links
- Topic: Look What I've Been Up To
- Replies: 33
- Views: 45592
Re: Look What I've Been Up To
I finally finished up the course I was working on and took it for a test drive in my game. These are the first ever screenshots of game play in my game to be seen by anyone but me or my family. It's not much yet, but it's what I have so far.
- April 11th, 2026, 1:14 am
- Forum: Course Corner
- Topic: BLOSM Tool for Blender
- Replies: 4
- Views: 568
BLOSM Tool for Blender
Designers, I had to share this with you as I've been testing it. For the price this is an absolute no doubter tool for you to use when building courses. The time and work it will save you is almost immeasurable. These two screenshots are of the exact same view of the course I'm working on in my desi...
- April 9th, 2026, 12:47 pm
- Forum: Playing Links
- Topic: Look What I've Been Up To
- Replies: 33
- Views: 45592
Re: Look What I've Been Up To
Hi Big, How are you going to market this new golf game? How much is it going to cost? Do you have a demo you can release? I'd love to try it out and beta test the designer. It looks from the images to not be complete. Do you have any screen shots of actually being on the course or are you not that ...
- April 9th, 2026, 6:46 am
- Forum: Playing Links
- Topic: Look What I've Been Up To
- Replies: 33
- Views: 45592
Re: Look What I've Been Up To
JC, I am wondering if any of the work you are doing could have any application in Links, probably a wild thought but hey always worth asking. Des Not sure what you mean Des. I've tried for almost 3 years to crack/break/hack Links. I've tried to create a .PIN editor. I've created a replay manager th...
- April 8th, 2026, 10:19 am
- Forum: Course Corner
- Topic: Lost Marsh Golf Course
- Replies: 4
- Views: 916
Re: Lost Marsh Golf Course
Here is a screenshot of Lost Marsh lidar. This is exactly how it looks after the import. You can even see the Amoco/BP distribution center container marks on the surface across the street. This will definitely be in my group of Indiana courses that I knock out.
- April 8th, 2026, 4:01 am
- Forum: Add-Ons Corner
- Topic: Coming Soon!!! AniFactory
- Replies: 93
- Views: 77575
Re: Coming Soon!!! AniFactory
Des, I promise I will eventually tackle all these AniFactory suggestions/issues, but I just don't have the time to go down that rabbit hole right now. Once I get my game out then I will circle back to AniFactory and give it the attention it deserves. It at least allows the community to create Anis t...
- April 8th, 2026, 3:50 am
- Forum: Playing Links
- Topic: Look What I've Been Up To
- Replies: 33
- Views: 45592
Re: Look What I've Been Up To
Linkster, So glad that you replied as the resident LC lidar expert. I'll admit that you inspired me to dig into learning lidar and man am I thankful. I think the biggest differentiator my game will have over any other golf game is the import lidar feature. The problem with APCD and PGA 2k25 is that ...
- March 30th, 2026, 4:00 pm
- Forum: Playing Links
- Topic: Look What I've Been Up To
- Replies: 33
- Views: 45592
Re: Look What I've Been Up To
I promised some screenshots so here they are. This is in the course designer. This is of my home course and it's a lidar import using the process I mentioned above. You can see some of the other courses I've imported in the course list on the left. I was working on the designer tonight, but I will g...
- March 26th, 2026, 7:54 am
- Forum: Playing Links
- Topic: Look What I've Been Up To
- Replies: 33
- Views: 45592
Re: Look What I've Been Up To
Howdy Gents, Bear2016 reached out to me on PM the other day asking about some Anis. That kind of forced me to stop what I was doing and check in. I haven't been to the site in over 4 months, which might be the longest stretch I've gone without visiting in a decade. I see there are a lot of posts I n...
- November 24th, 2025, 7:05 am
- Forum: Add-Ons Corner
- Topic: Coming Soon!!! AniFactory
- Replies: 93
- Views: 77575
Re: Coming Soon!!! AniFactory
I can see one way around the problem dko had with making a mistake. I think it would take AniFactory being able to save a file with the user selections in it, then being able to import it later and make changes, so if you like a golfer specification file, a CSV type file would probably do it. At th...